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The TA CommunityThese sites are main attractors for the people forming the TA community. Besides the online TA game services they actually define the community by providing the message boards needed to make an online community solidify out of the nameless masses on the Internet.Total Annihilation Demo Recordings (TADRS)TAUniverseIn my opinion TAUniverse is the place to stop by if you want to know what is going on in the TA online community in our days. Just check their message boards and you will find a thread related to almost any TA topic. A lot of other TA sits bite the dust since TA came out in 1997 but TAUniverse was always able to ride the storm. I blame their webmaster Ewok as well as all those nameless staffers who worked behind the scene over all the years for its enduring success.TA Support SitesThe following sites provide usefull information, mainly related to TA game play. On the other hand some of them focus on more technically related contents like overcomming problems with 3rd party stuff.poosticks.netA nice, clearly structured TA support site providing a lot of usefull hints and a unit database covering most of the official TA units. The unit database takes a quite interesting approach because rather than just stating the sole statistic facts it provides a cost/efficiency based analysis for each unit. This valuable information makes it much easier for players new to TA to decide which units should be build for winning a game and which can be used to have just some fun.Switeck's TA BugfixSwiteck's site is mainly of interest for people looking for a kind of TA patch 3.2 that was never released by Cavedog. TA, as it comes with patch version 3.1c is spoiled with a lot of 'soft' bugs, that is bugs in the game data files and not bugs in the code of the game engine. Although your chances to fix game engine bugs without access to the game source code are going towards zero you can fix some of the 'soft' bugs since they are mainly caused by badly scripted units or screwed unit statistics in the according definition files.And that's where Switeck's TA Bugfix comes in. He put a lot of work into revising the definition files and fixed such famous TA flaws like the advanced CORE construction kbot bug (putting those guys back to work after they stopped excuting their given orders drove more than one CORE Commander crazy already) or the Pelican bug that causes missles to target their feet under the water surface rather their body - which renders missles pretty useless against Pelicans at least as long the Pelicans are in the water. Also, his work on Bugfix seems to have given Switeck a deep insight into the way TA stores it's configuration data so it's no suprise you will find a lot of usefull hints on how to re-assemble all those configuration files so they need less room and help to load TA faster. On a not so fast computer with few disk space available this information will be very valuable. One problem with TA Bugfix (and any other MOD) is that you won't find many players online who have it installed. So you need an easy way to switch between the Original TA files and the TA Bugfix MOD. One option is to use the installer and the uninstaller that comes with TA Bugfix. If you prefer to keep MODs out of your Original TA folder and install TA Bugfix into a seperate folder then you won't be able to use it in games launched over game service without taking additional measures. 3rd Party Stuff DevelopmentYou will find sites dedicated to the development of tools like the TA Recorder or new maps and units as well as complete TA conversions, mods and AIs here. You may notice many if not all of the links point directly or indirectly to TAUniverse or UnitUniverse but that's no suprise since these two seem to be the big attractors for the TA community and provide web space for many of the designer groups. And since TAUniverse and UnitUniverse merged it makes not much sense to look at them as two individual sites anyways.M.A.D. TAUnit design.Swedish YankspankersAlthough the genius swedes are mainly known for their incredible masterpiece theUnit Review Central (URC)If you are deep into third party unit development then this site is a must for you. URC's experienced staff provides a very unique service to the TA third party unit development community: they analyze units you upload for review systematically - looking for flaws in the scripts, the graphics, resource balancing etc.URC reviews are a great way to fine tune your units before you put them up somewhere on the Internet for public download. Nothing will annoy people more than spoiling their TA fun with bugged units and URC can help you to avoid this trap. Even if your brand new unit gets torn apart (and their reviews are pitiless) then you know at least that the unit isn't ready for broad use yet and you better take it back to the drawing board. URC is always willing to do another analysis of an updated unit later on, giving you the chance to improve your unit step by step. On the other hand getting top marks for a unit on URC is certainly something you can be proud of since they set such high standards. | ||||
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Page last updated 2011/12/30 by tcbw@tcbw.net |